For the last 8+ years I have been making video games, both professionally and personally.
I am a passionate and enthusiastic developer with a focus on consistent self improvement and high quality, readable, extensible and performant code.
I have development experience on multiple platforms including Mobile, Console and PC and have worked as a generalist in a number of different areas including game feature development, performance optimization, UI integration, Pipeline and tool development, Audio programming, R&D and third party SDK integration.
I also have experience in team leadership, project scheduling, risk mitigation, code architecture planning and prototyping
I graduated from the University of Hull in 2012 with a Masters of Engineering in Computer Science with Games Development